Hermy the Flying Knight


-Hermy the Flying Knight-


The goal was to design and make a melee Gamecharacter

with handpainted diffuse textures (no normals) under 2000 tris.

This was the result:

Character 1736 tris

Sword 160 tris



software used:

3dsMax (modelling, unwrapping, rigging (CAT) and skinning)

Photoshop and 3DCoat (texturing)

Marmoset 2 (renders)


Down here are some of the concepts I did.

(top left was a study, not my concept)

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