Somali Pirate


-Somali Pirate-

was for a school project called Scum of the World, and

is my first game-character I ever made.

Before I made this character I did some conceptsketches.



Zbrush (for sculpting High Detail)

3dsMax (for modelling, unwrapping, rigging (biped), skinning)

Xnormal (for baking maps)

photoshop (for texturing)


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