was a project to practise in the complete pipeline from
concept to finished rigged and textured SubD- charachter, ready for animation.
Click here to see my concepting fase and the animatic I made for this charachter.
This character is fully custom rigged with IK/FK and morphs for the face.
3DsMax (modeling, rigging, skinning, unwrapping)
photoshop and 3DCoat (for texturing)
marmoset (for rendering)
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