I did this project in my first year Digital Art and Entertainment for the course "Programming". (noncommercial)
The assignement stated that we had to reproduce one level from an excisting 2D platformer game,
using the 2D-engine from Kevin Hoefman. (C++)
All art and sounds are from the original Braid.
All rights to original Braid content belong to their respective owners.
If you have never played Braid before, go buy it and be amazed!
All gameplay, animations and environment coding has been done by myself (C++).
Biggest challenge was making the game reversable in time.
Copyright © All Rights Reserved by Tom Delboo