InceptionRush

 

-InceptionRush-

 

The goal was to create a singleplayer game around our given theme rush.

The game had to be made using Monogame and XNA and be compatible with an Xbox Controller.

When playing InceptionRush your main goal is to get as far as possible.

So fast thinking an acting are a must.

 

This game was created together with:

programmers :Merel Steeland, Saartje Codde, Alexander Vervaet

Artists: Tom Delboo, Karim Houari

 

My main contributions for this project were:

main character: modelling, unwrapping, texturing, rigging, skinning

Panels: modeling, unwrapping, texturing

Menu and HUD Art

concepts

 

software used:

Visual Studio

3dsMax

Adobe photoshop

3DCoat

Marmoset 2

 

 

 

 

Down here you can find some of the work I did for this project.

InceptionRush

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